Description
In this course, you will learn:
- You will discover the steps to what makes a good character and how to imagine the world in which it lives as the course advances.
- Take your ideas to the next level by following the steps in the technical process, which will take you from thumbnail sketches to final artwork in a variety of media.
- The completion of an image is not the end of a project.
- Nathan addresses how to look objectively at your work, evaluate what you could better or do better, and how to apply the project to real-world applications in the final lesson.
Syllabus:
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Introduction
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About Me
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Influences
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What This Course Is About
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Setting the Foundation
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Materials and Tools
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Ideas
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Connecting the Dots
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About Your Character
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World Building
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Building a World
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Refining the Concepts
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Refining the Concepts - Annex
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Time for Illustrator: Preparation
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Time for Illustrator: Shapes and More Shapes
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Time for Illustrator: Shapes and More Shapes - Annex
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Time for Illustrator: Deconstruct
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Time for Illustrator: Deconstruct - Annex
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Time for Photoshop: Reconstruct
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Time for Photoshop: Reconstruct - Annex
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Time for Photoshop: Light and Shadow
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Time for Photoshop: Light and Shadow - Annex
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Time for Photoshop: Colour and Finesse
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Time for Photoshop: Colour and Finesse - Annex
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Time for Photoshop: Character and Worlds Unite
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It's Alive!
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Post-Mortem Analysis
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Applications
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Final Tips
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Final Project
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x Character Illustration and Their Worlds
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