Description
This mini course is designed to give you a quick win with HTC Vive development. The goal is to get you up and running with Vive VR development as quickly as possible. I will take you through the basics of setting up your development environment and we will explore some of the code included in the Steam VR Unity plugin. We will take a look at receiving input events from the Vive controllers and using those events to interact with objects in the virtual world.