Description
In this course you will :
- Learn the basic history of VR development
- Learn the physical principles of VR including display, optics and orientation tracking
- Understand how comfort & presence play a role in VR development
- Learn the difference between native, game engines, and web platforms
- Learn how tracking in VR works
- Learn about the different platforms currently available for VR development
- Learn about to install and open a project in the Unity platform
- Learn how to view, inspect, and gain a basic understanding of the Unity platform interface
- Install and open an app in Google cardboard