Description
In this course you will :
- Learn the basic history of VR development
 - Learn the physical principles of VR including display, optics and orientation tracking
 - Understand how comfort & presence play a role in VR development
 - Learn the difference between native, game engines, and web platforms
 - Learn how tracking in VR works
 - Learn about the different platforms currently available for VR development
 - Learn about to install and open a project in the Unity platform
 - Learn how to view, inspect, and gain a basic understanding of the Unity platform interface
 - Install and open an app in Google cardboard
 







