In this course, you will learn;
- Renata Phillippi explains how to leverage the more advanced features in this popular application to work with greater efficiency, and tackle advanced projects such as designing for wearables and building game user interfaces.
- Renata helps you get organized in Sketch by explaining how to customize your toolbar and present your designs while still within the program.
- She also dives into game design, building animations, and using Boolean operations to combine and subtract from shapes to create custom shapes.
- How to create and preview prototypes and build reusable libraries and symbols to share with the rest of your team.