In this course,
First, you'll learn about the basic sketching techniques required, as well has how to create and modify solid geometry.
Next, you'll learn how to add joints and motion to your model.
Finally, you'll add decals and other touches to make your models pop.
By the end this course, you'll have a handle on quite a few sketching techniques, as well as creating and modifying joints that dictate how each component relates to one another, and many more goodies to help make your Fusion 360 workflow as efficient as possible. Software required: Autodesk Fusion 360.