Description
In this course, you will learn:
- How design sprints work in a real-world environment.
 - How to complete design sprints using Framer X, a powerful design prototyping tool that allows users to craft intricate designs, design responsive layouts, and create interactions.
 - Running with Framer X, gather visual inspiration for your project, build your very first prototype, and add interactions to it.
 
Syllabus:
- Introduction
 - Design in a fast-paced sprint environment
 - What you should know
 
1. Design Spring Basics
- What is a design sprint?
 - Daily steps of a sprint
 - Scenario: H+ supplements
 
2. Introduction to Prototyping
- The physical prototype
 - Tools you can use
 - Introduction to Framer X
 - Visual inspiration for the project
 - Explore mockups
 
3. Build the First Prototype
- Define the main layout
 - Add texts and menu items
 - Design the product card
 - Finalize the detail product view
 
4. Add Prototype Interactions
- Products stack and scroll
 - Add links for transitions
 - Work with an item from the store
 - Explore the sharing options
 - Conclusion
 - Next steps
 









