Description
In this course, you will learn:
- How design sprints work in a real-world environment.
- How to complete design sprints using Framer X, a powerful design prototyping tool that allows users to craft intricate designs, design responsive layouts, and create interactions.
- Running with Framer X, gather visual inspiration for your project, build your very first prototype, and add interactions to it.
Syllabus:
- Introduction
- Design in a fast-paced sprint environment
- What you should know
1. Design Spring Basics
- What is a design sprint?
- Daily steps of a sprint
- Scenario: H+ supplements
2. Introduction to Prototyping
- The physical prototype
- Tools you can use
- Introduction to Framer X
- Visual inspiration for the project
- Explore mockups
3. Build the First Prototype
- Define the main layout
- Add texts and menu items
- Design the product card
- Finalize the detail product view
4. Add Prototype Interactions
- Products stack and scroll
- Add links for transitions
- Work with an item from the store
- Explore the sharing options
- Conclusion
- Next steps