3Ds Max Tutorial for Beginners - How to create a Stylized Chest - Modelling Part 1 This video is part 1 in a 5 part series. In this tutorial, Jason will discuss 3d modeling techniques for making a stylized chest that is optimized to be used as an in game 3d asset. This video discusses 3d modeling from a beginner standpoint and walks you through modeling the basic structure of the chest. He begins by discussing the importance image references and how good references can result in great final models. He discusses using primitive objects, converting them to editable polygons and attaching the primitive objects to make a single object. He discuss what good topology is and working with edge loops and elements. This tutorial was created exclusively for Edge-CGI by Jason Ault, feel free to check out his YouTube channel CtrlAultDelTutorials for more 3d modeling tutorials.