Description
In this course, you will learn :
- How to replicate three unique lighting setups in interior scenes, starting with direct daylight, with 3ds Max.
 - How to create and apply materials such as paint sheens, metallic finishes, glass, and wood—textures you would find in any home.
 - How to create a daylight system, adding in photographic exposure to see light like you would through a camera.
 - How to use interior lights and sky portals to light dusk and night shots.
 - How to add post effects and composite the rendering in After Effects and Nuke.
 
Syllabus :
1. Creating and Applying Materials
- Assessing the design possibilities
 - Changing the rendering engine
 - Creating basic paint sheen and colors
 - Adding luster to wood
 - Polishing metals and metallic finishes
 - Making glass and tile sparkle and shine
 
2. Lighting in Direct Sunlight
- Creating the Daylight system and positioning the sun
 - Softening the sun and shadows
 - Adjusting the Photographic Exposure for stylized imagery
 - Using global illumination and Final Gather to change the lighting
 
3. Lighting Night and Dusk Shots
- Casting light from interior fixtures
 - Lighting from pendant fixtures
 - Adjusting the sun for a dusk shot
 - Adjusting luminous and lit surfaces
 - Fine-tuning Photographic Exposure for dusk
 
4. Lighting with Sky Portals
- Adding the Physical Sky shader and Photographic Exposure
 - Creating Sky Portals by direction of light
 - Testing the luminance and balancing the lighting
 - Adding interior-lighting accents
 
5. Lighting and Rendering Additional Passes for Compositing
- Creating an ambient-occlusion override material
 - Creating an ambient-occlusion rendering pass with custom materials
 - Lighting a custom specular pass for sparkle
 - Setting up custom masks for compositing flexibility
 - Fine-tuning Final Gather and lighting
 - Caching Final Gather and rendering the image passes
 
6. Compositing and Post Effects in Nuke
- Importing the imagery and arranging the layers
 - Setting blending modes and adjusting opacity
 - Fine-tuning color using rendered masks
 - Adding depth of field
 - Putting on the final polish with glinting highlights and glow
 - Rendering the composited images
 
7. Compositing and Post Effects in After Effects
- Importing the imagery and arranging the layers
 - Setting blending modes and adjusting opacity
 - Fine-tuning color using rendered masks
 - Adding depth of field
 - Putting on the final polish with glinting highlights and glow
 - Rendering the composited animation
 - Viewing the final rendered animation
 









