Description
In this course, you will learn :
- How to replicate three unique lighting setups in interior scenes, starting with direct daylight, with 3ds Max.
- How to create and apply materials such as paint sheens, metallic finishes, glass, and wood—textures you would find in any home.
- How to create a daylight system, adding in photographic exposure to see light like you would through a camera.
- How to use interior lights and sky portals to light dusk and night shots.
- How to add post effects and composite the rendering in After Effects and Nuke.
Syllabus :
1. Creating and Applying Materials
- Assessing the design possibilities
- Changing the rendering engine
- Creating basic paint sheen and colors
- Adding luster to wood
- Polishing metals and metallic finishes
- Making glass and tile sparkle and shine
2. Lighting in Direct Sunlight
- Creating the Daylight system and positioning the sun
- Softening the sun and shadows
- Adjusting the Photographic Exposure for stylized imagery
- Using global illumination and Final Gather to change the lighting
3. Lighting Night and Dusk Shots
- Casting light from interior fixtures
- Lighting from pendant fixtures
- Adjusting the sun for a dusk shot
- Adjusting luminous and lit surfaces
- Fine-tuning Photographic Exposure for dusk
4. Lighting with Sky Portals
- Adding the Physical Sky shader and Photographic Exposure
- Creating Sky Portals by direction of light
- Testing the luminance and balancing the lighting
- Adding interior-lighting accents
5. Lighting and Rendering Additional Passes for Compositing
- Creating an ambient-occlusion override material
- Creating an ambient-occlusion rendering pass with custom materials
- Lighting a custom specular pass for sparkle
- Setting up custom masks for compositing flexibility
- Fine-tuning Final Gather and lighting
- Caching Final Gather and rendering the image passes
6. Compositing and Post Effects in Nuke
- Importing the imagery and arranging the layers
- Setting blending modes and adjusting opacity
- Fine-tuning color using rendered masks
- Adding depth of field
- Putting on the final polish with glinting highlights and glow
- Rendering the composited images
7. Compositing and Post Effects in After Effects
- Importing the imagery and arranging the layers
- Setting blending modes and adjusting opacity
- Fine-tuning color using rendered masks
- Adding depth of field
- Putting on the final polish with glinting highlights and glow
- Rendering the composited animation
- Viewing the final rendered animation