Description
In this course, you will learn:-
- Improve your mechanical understanding of mechanisms and how they relate to machine and robot design. Make sure you're ready for your first Mechanical Engineering lesson at university.
 
Syllabus:-
- Getting Started
 - Class Approach & Creative Thinking
 - 002 What is a Mechanism?
 - 003 Building a Simple CAM and Follower
 - 004 Eccentric Cams
 - 005 Common Cam Types
 - 006 Introduction to Class Files
 - 007 Common Cam Types Applied
 - 008 Roller Follower versus Knife Edge
 - 009 Cam Vice Lock
 - 010 Eccentric Cam Scissors
 - 011 Physical Motion Compared to No Analysis
 - 012 Eccentric Cam Versus 3 Arc Triangle
 - 013 Scissors - Removing the Need for Spring Loading
 - 014 Challenge: Lining Up the Scissor Blades
 - 015 Finding the Best Mechanism for the Task
 - 016 Constant Versus Fast Drop Motion
 - 018 Hammer - Part 02
 - 019 Random Combinations Drive Innovation - Learning How to Make Connections
 - 020 Introduction to Four Bar Mechanisms
 - 021 Output Link Sweep Area
 - 022 Turning a 2D Sketch in 3D
 - 023 Adding Motion to the 3D Mechanism and Changing Mechanism Lengths
 - 024 Real World Applications - Lifting Motion
 - 025 Adding Hydraulics for Better Precision
 - 026 Design Improvements
 - 027 Creating Movie Files
 - 029 Hook and Drag - Part 02
 - 030 Straight Line Motion
 - 031 Hoeckens Mechanism
 - 032 Straight Line Applications
 - 034 Walking Machine - Part 01
 - 035 Walking Machine - Part 02
 - 036 Walking Machine - Part 03
 - 037 Walking Machine - Part 04 - Building a Body Around the Mechanism
 - 038 Four Bar - Crushing Motion
 - 039 Crushing Motion - Part 02
 - 041 Crushing Motion - Part 03
 - 042 Crushing Motion - Part 04
 - 043 Grashof Law
 - 044 Slider Crank Mechanism Design
 - 045 Engine Slider Crank
 - 046 Reciprocating Saw Mechanism
 - 047 Reciprocating Saw - Part 02
 - 048 Reciprocating Saw - Part 03
 - 049 Matching Guide Length with Stroke
 - 050 Understanding Stroke Distance
 - 051 Circle Crank
 - 052 Slider Crank - Sewing Machine
 - 053 Sewing Machine - Part 02
 - 054 Slider Crank - Cutting
 - 055 Slider Crank - Cutting - Part 02
 - 056 - Slider Crank - Stamping Motion
 - 057 Slotted Crank Mechanism
 - 058 Converting Linear Motion to Circular Motion
 - 059 Scotch Yoke
 - 060 Scotch Yoke - Adding Functionality
 - 061 Scotch Yoke - Vertical to Angle
 - 062 Scotch Yoke - Changing the Stroke Length
 - 063 Scotch Yoke - Slot to Arc
 - 064 Scotch Yoke - Waving Hand
 - 065 Scotch Yoke Waving Hand - Part 02
 - 066 Scotch Yoke - Adding and Changing Images
 - 067 - Creating Your Own Variations
 - 068 Design Variations and Improvements
 - 069 Design Variations and Improvements - Part 02
 - 070 Using the Image to Create a 3D Part
 - 071 Iris
 - 072 Iris - Part 02
 - 073 Iris - Part 03
 - 074 Crank Slider Variations
 - What is a Hoekens Mechanism?
 - Mechanism Layout
 - 2D to 3D
 - Linkage Assembly
 - Applying a Motor
 - Crank Slider Mechanism
 - Add Pump Components
 - Modify the Slider Motion
 - Assembly the Launch Components
 - Cam Profile Design
 - Model the Cam
 - Assemble the Cam Components
 









