Description
In this course, you will :
- Design the startup screen for a game app to learn the fundamentals of Sketch 3.
 - We'll take a look at this streamlined tool for drawing and designing for the web and mobile apps.
 - Learn how to draw geometric shapes as well as freehand vectors, and how to combine them in a variety of ways.
 - Text can also be used to design, layer styles can be used, photos can be imported, and flat graphics can be exported.
 
Syllabus :
Introduction to Sketch
- Starting a Project and Exploring the UI
 - Creating Vector Shapes
 - Combining Vector Shapes
 - Using Colors, Fills and Borders
 - Adding Complexity with Layers and Groups
 - Applying Shape Transformations
 - Adding Depth with Transparency and Layer Masks
 - Drawing and Adjusting Vector Lines and Curves
 - Working with Complex Layer Groups
 - Importing Image Files and Creating a Background
 - Adding Movement with Gradients and Blurs
 - Using the Text Tool
 - Applying Advanced Text Styling
 - Using Layer Styles to Save Adjustments
 - Combining Techniques to Create and Style the Play Button
 - Exporting Graphics
 








