Description
In this course, you will :
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Define the terms instructional design, eLearning, and blended learning
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Describe the difference between computer-based training and web-based training
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Identify and describe advantages and disadvantages of synchronous and asynchronous eLearning
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Determine whether eLearning is the appropriate solution for your needs
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Select the most appropriate ISD model for your course
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Apply the principles of behaviorism, cognitivism and constructivism to your course design
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Apply the concept of andragogy and Malcolm Knowles’s six principles of adult learning to your course design
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Analyze learning styles and apply suitable presentation methods and techniques that address multiple learning styles
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Differentiate between intrinsic and extrinsic motivation
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Apply John Keller’s ARCS Model of Motivational Design to your eLearning course
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Determine the role long-term memory, short term memory, and working memory play in learning
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Discover ways to avoid Cognitive load in your course design
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Use Ruth Clark’s six principles of effective eLearning courses to create eLearning experiences
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Conduct audience analysis, performance gap analysis, and task analysis
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Utilize appropriate data collection methods and techniques to conduct needs analysis for your eLearning courses
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Write terminal and enabling learning objectives using the A-B-C-D format
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Apply Bloom’s Taxonomy and three learning domains when writing your learning objectives
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Use Robert Gagné’s Nine Events of Instruction to design effective learning experiences
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Select appropriate presentation methods and techniques that adhere to the Nine Events of Instruction
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Create a Design Document with appropriate sections and information in each section
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Design and develop storyboards and prototypes for your course
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Script your eLearning courses using plain language principles and style guides
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Conduct alpha, beta, and pilot testing to confirm functionality of your course
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Develop error log for piloting courses
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Differentiate between the Learning management System (LMS) and Content Management System (CMS)
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Use guidelines for creating SCORM-compliant content
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Use Reusable Learning Objects (RLOs) to develop courses in the cheapest and fastest way possible
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Design Section 508 compliant training materials
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Apply Kirkpatrick’s Four Levels of Evaluation to eLearning courses
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Describe the relationship between Needs Analysis and Kirkpatrick’s Four Levels of Evaluation
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Use the ROI model to compare the monetary program benefits with the program costs
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Develop different types of valid and reliable assessment items
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Provide intrinsic and extrinsic feedback to learners
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Differentiate between the four levels of interactivity and select the most appropriate level for your course
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Choose linear or non-linear navigation and layout for your course
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Select the appropriate type of game using appropriate gamification elements
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Design the learning game that helps learners understand and retain the content
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Select eLearning tool appropriate for your needs
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Describe the three types of videos in eLearning
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Select your talent
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Self-produce your eLearning videos
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Design and develop screencasts for your technical training courses
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Record audio narration
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Design effective graphics for your courses using Ruth Clark’s visual design model
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Identify roles and responsibilities of Subject Matter Experts (SMEs) in course design
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Collaborate with SMEs to collect content and select appropriate information for the course
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Manage eLearning courses using the IPECC Model and Project Management tools
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Design effective job aids and Electronic Performance Support Systems (EPSs)
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Incorporate social networking tools in eLearning courses
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Create podcasts and vodcasts for eLearning
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Design courses and supplemental materials for social and mobile learning
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Use agile methods and techniques to design eLearning experiences
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Identify situations when Performance Improvement interventions are needed