Description
In this course, you will learn:
- Begin by gathering some inspiration and ideas, then identifying and focusing on what you want to accomplish with your project.
- Then, take out your sketchbook and begin producing by letting your imagination run wild until you have a final image to guide you through the design process.
- It's time to create your character composition now that you've specified the general outlines of your characters.
- Learn how to create structures quickly and easily with Adobe Illustrator, as well as how to create characters in vector form.
- You're ready to start adding finishing touches like clothes, hair, faces, and other personality-enhancing aspects now that you've completed the core aspects of your characters.
- Finally, consider what can be kept and reused in the future to streamline new characters and other design projects.
Syllabus:
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Introduction
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Introduction
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Influences
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What Will We Do in This Course?
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Ideation and Preparation
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Gathering References and Inspiration
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Free Drawing and Creative Play 1
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Free Drawing and Creative Play 2
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Finalising Reference Image
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3D Scene Construction
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Vectorising Your Characters
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Prep 3DS Scene
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Basic Modelling 1
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Basic Modelling 2
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Clothes: Simulation Prep and Modelling 1
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Clothes: Simulation Prep and Modelling 2
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Clothes: Simulation Prep and Modelling 3
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Adding Details
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Detailed Clothes 1
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Detailed Clothes 2
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Detailed Clothes 3
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Hair
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Faces and Small Details 1
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Faces and Small Details 2
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Faces and Small Details 3
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Faces and Small Details 4
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Texture 1
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Texture 2
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Texture 3
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Finishing Up and Next Steps
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Final Touches and Render 1
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Final Touches and Render 2
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Post Tweaks
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Getting Your Work Out There
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Final Project
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Creative 3D Characters with 3ds Max
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