In this course, you will :
- This course covers the latest and greatest psychological research on avatars and is relevant to current and future designers of any medium that includes user self-representations (e.g., video games, virtual worlds, robots, automobiles, social media, etc.).
- By taking this course, you will be able to define digital and non-digital avatars and identify how they are applicable in everyday life.
- You will be able to differentiate between the types of relationships people have with their avatars and motivations for using avatars that are more or less similar to the self.