Description
This course is all about learning animation with keyframes with the use of Autodesk Maya. It begins with explaining the foundations and basics of Maya and later covers all the fundamentals and principles of animation important while using Maya. You will understand the importance of concepts like bouncing balls, demo reels, motion data and motion capture and learn about a few essential techniques such as walking, running, jumping and staying idle. This animation masterclass also has practical exercises and detailed modules which help you master Maya and let you gain job-ready animation and gaming engine skills.
Topics Covered:
- Introduction To Maya: Get introduced to Maya’s interface and learn how to set Maya’s preferences and customise hotkeys.
- Theory Of Animation: Know the major 12 principles of animation and learn the concepts like line of action, silhouette and arcs.
- Techniques: Learn about a few mostly used techniques like straight vs curves, ease in, fast in, secondary actions, overlapping and posing.
- Bouncing Ball: Get an overview of the bouncing ball concept and learn how to create a playblast with the help of smaller balls of different weights.
- Pendulum: Get introduced to the concept of a pendulum and learn how to animate the swing and run a follow-through.
- Poses: Learn key poses and see how to build overlapping in poses with the help of fingers, polishes and additional breakdowns.
- Run Animation: Know what the lower body side view is and learn how to use techniques like right arm animation and breakdowns.
- Walk Animation: Learn the techniques emphasising walk animation like upper body torso, upper body hand animation and walk cycle.
- Jump Animation: Get an overview of the entire project and specifically learn the landing animation.
- And Many More Topics..
Who Will Benefit?
- 3D Animation Students: Students in the field of animation who want to learn more about animation using Autodesk Maya.
- Game Developers: All those who want to learn how to build animated characters for gaming engines and later export them.
- VFX Students: Students who are in the field of VFX and want to explore Maya’s tools, techniques and principles to practically learn.
Why Choose This Course?
This course is totally structured and covers the entire industry-standard character workflow. It covers everything from Autodesk Maya to Animation Rigging Toolset and Unreal Game Engine. You will learn the exact polished process to create different animation characters and professional-level animation which is approved for further exporting to the game engine. With downloadable resources, a detailed article and a certificate of completion, you will master the tools and techniques of Autodesk Maya and learn how to build real animations with several time-saving shortcuts.