Description
In this course, you will :
- Dive into the production phase and begin designing your animation's protagonist.
- Step-by-step instructions will take you from the first sketches of your character to the finalised illustration in Photoshop. Combine your storyboard and character to complete your frame.
- Examine the various elements of your design and decide whether they should be 2D or 3D.
- Discover Cinema 4D's powerful digital tools by learning techniques like box modelling and poly modelling.
- before demonstrating how to model a 2D design into a 3D one. Then, learn how to model your character's most important feature: the face.
- Discover how to make the movement in your animation look more realistic through physics simulation techniques.
Syllabus :
1. Inspiration, Concepting and Storyboarding
- Inspiration for a Story
- Writing the Visual Script
- Starting Storyboarding
2. 2D Design
- Designing Your Protagonist
- Refining Your Sketch in Photoshop
- Designing Styleframes
- Deciding Between 2D and 3D
3. 3D Design
- Model Tabletop Items Using Box-Modeling
- Modelling the Character's Face and Skull
4. 3D Animation
- Figuring Out Pacing: Making Your Animatic
- 3D Animation: Begin Animating in Cinema 4D
- 3D Animation: Pose Morph Tag
- 3D Animation: Physics Simulation
5. 2D Animation
- Starting 2D Animation: Building Your Character in After Effects
- Starting 2D Animation: Animating Your Character
- Finishing Your 2D Animation: Animating Flourishes
6. Lighting, Texturing and Rendering
- Texturing Our 3D Scenes 1
- Texturing Our 3D Scenes 2
- Lighting Our 3D Scenes
- Rendering and Compositing
- The Importance of Social Media and Your Career