Description
In this course, you will learn:-
- From start to finish, learn how to make stand-alone presentations and animated scenarios.
- How to use the Flash encoder to make web-ready videos with useful playback controls.
- How to add graphics and artwork to an active Flash project using Adobe Photoshop and Illustrator.
- How to use Adobe Flash to work with text, photos, music, and video.
- How to export Flash projects to a number of different formats.
Syllabus:-
- Working Files - Download These First
- Introduction
- Working With Enhanced Scaling Assets
- Adding Pinning Support For IK Objects
- The Improved Snippets Panel
- Sharing Assets With The Projects Panel
- Cache As Bitmap, And Export To Bitmap
- Converting Vector To Bitmap
- Publishing To iOS Devices
- Conclusion
- Chapter 2 Intro
- Opening & Saving Flash Working Documents
- Modifying Flash Preferences
- Controlling Document Settings
- Creating A Flash Project
- Basics Of Flash Publishing
- Quick Tip - Running The Animation Within Flash
- Quick Tip - Customize Tools Panel
- Chapter 3 Intro
- The Flash Timeline
- Working With Layers
- Controlling Layer Complexity With Folders
- Working With Layer Preferences
- Understanding Flash Scenes
- Quick Tip - Utilizing Flash File Info
- Quick Tip - Quick Access To Scenes
- Chapter 4 Intro
- Working With Color
- Using The Flash Deco Tool
- The Line Drawing Tool
- Understanding The Pencil Tool
- Working With The Brush & Scatter Brush Tools
- Using Predefined Shape Tools
- Working With Gradients
- Quick Tip - Changing Colors With The Eyedropper Tool
- Quick Tip - Adding Strokes And Fills To Objects
- Quick Tip - Controlling The Edges Of Objects
- Chapter 5 Intro
- Working With Flash Objects
- Understanding The Flash Library
- Working With Graphic Symbols
- Using Movie Clips
- Working With Flash Buttons
- Generating Graphic Symbols
- Creating A Movie Clip
- Making A Simple Button
- Working With External Libraries
- Swapping Library Symbols
- Quick Tip - Converting Strokes To Fills
- Chapter 6 Intro
- Classic Versus CS5 Text
- Working In Classic Flash Text
- Working With Fonts, Colors & Size
- Tracking, Kerning And Leading
- Spell Check & Find And Replace
- Working With Rotation And Alignment
- Embedding Fonts
- Breaking Text Apart
- Multiple Text Boxes
- Quick Tip - Breaking And Reconnecting Column Text
- Quick Tip - Working With Special Characters
- Quick Tip - Formatting Columnar Text
- Chapter 7 Intro
- Bitmap Versus Vector
- Dragging And Dropping From An Application
- Dragging And Dropping From The Desktop
- Using The Flash Import Command
- Editing Bitmap Images
- Compressing Bitmap Images
- Converting Bitmaps To Vector
- Quick Tip - Setting Selection Preferences
- Chapter 8 Intro
- Building A Frame-By-Frame Animation
- Modifying A Frame-By-Frame Animation
- Working With Alignment And Distribution
- Editing Tips
- Chapter 9 Intro
- Understanding Classic Tweening
- Setting Up The Document
- Creating A Classic Tween
- Rotating A Tween Object
- Working With Gravity
- Changing The Shape Of A Tween Shape
- Using Guide Layers
- Morphing Object With Shape Tweening
- Working With Shape Hinting
- Quick Tip - Working With Multiple Spans
- Quick Tip - Fading With A Tween
- Chapter 10 Intro
- The Motion Editor Panel
- Setting Up The Document
- Creating A Frame-By-Frame Movie Clip
- Simulating Ground Using A Gradient
- Adding Mountains With A Motion Tween
- Creating A Phone Pole
- Adding Motion Tween Clouds
- Quick Tip - Centering Objects Using Shortcuts
- Quick Tip - Adding A Curve To A Motion Tween