In this course,
First, you'll uncover quick and easy user research techniques that will help in understanding users and their goals. You'll be able to apply this understanding throughout projects to ensure designs are user-centered.
Next, you'll learn how to consider business goals and technical limitations, and combine these with user goals. Examples will then be shown on how to communicate the big picture through scenarios, flows, and user journeys.
Finally, you'll cover wireframing as a sketching technique, and wireframes as the deliverable used to build the final product, while also exploring the concept of atomic design.