Description
This course is all about learning the techniques to develop a mobile game with the help of Unity C#. This course talks about the ways to test the resolution and layout for all mobile devices by using Unity’s mobile simulator. It starts by explaining the fundamentals of C# and later talks about the features of Section Intro. It describes multiple features, tools and techniques of Ball Launcher, Asteroid Avoider and Simple Driving. Designed for both beginners and experienced game developers, this course aims to teach a few touch controls with the help of Unity’s new input system and prepares you well to publish your game on the App Store or Google Play Store.
Topics Covered:
- Introduction To Unity: See what you will learn in the course and understand the fundamentals of C# and Unity.
- Setup Of Unity: Learn how to set up Unity and VS Code and get briefed about the community and support.
- Ball Launcher: Know what Ball Launcher is in Unity, look at its 2D features and see how you can launch the ball and respawn it.
- Simple Driving: Learn how to drive forward, crash the car, control the steering of the car and build a track and score system in the game.
- Energy System: See how energy systems can be improved by improving the energy environment in your game.
- Asteroid Avoider: Know how to implement the movements of spaceships, rotate spaceships and create a spaceship.
- And Many More Topics..
Who Will Benefit?
- Game Developers: Individuals who are both beginners and experienced developers and want to learn about mobile game development.
- Students Of Programming: Individuals who want to learn about C# and want to indulge in visual and interactive projects.
- Coding Coaches: All those who want to use this course as a beginner’s guide for their students who want to learn coding and programming.
Why Choose This Course?
As you choose this course, you will practically learn how to develop a mobile game with the help of Unity, draft designs and test the resolutions and layouts. This course benefits you by teaching you how to deploy your games on mobile devices and further test them for playing. You will also learn how to publish your game online to App Stores and later implement ads for the mobile games. By the end of this course, you will use Unity’s Mobile Stimulator to customise the layouts for all devices and learn about a few important touch controls with the help of Unity’s input systems.