Description
In this course, you will learn:-
- You'll learn how to use C# and Unity 2017 to create a reusable UI system
- You'll learn how to use Mechanim to build reusable animations
- Learn why and how to create a strong user interface grouping structure
Syllabus:-
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Stub in the UI Structure
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Stub in the Scripts
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Logic for the UI System
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Logic for the UI Screen
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Logic for the Fader
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Setting up Screen Animations
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Hooking up Screen Switching
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Adding a New Screen Type