Description
In this course, you will learn :
- Asset importation into Unreal Engine 4.
- The creation of a player, as well as the input mapping for movement.
- Controlling the flow of the game for points and respawning a player.
- Menu and HUD design for a full-fledged game application loop.
Syllabus :
1. Block Breaker Game Creation
- Project Setup
- Player Paddle & Input
- Ball & Collision
- Game Mode & Respawn
- Creating the Blocks
- Looping Our Game
- Creating Collectables
- Adding the Menu
- Creating the HUD
- Adding the HUD Collectables