Description
The course offers a structured learning path for understanding Unreal Engine 5 and covers both the technical and visual elements involved in game production. Students will explore key concepts such as level design, character control, physics, lighting, scripting with blueprints and game mechanics as they develop real games throughout the course. Since no prior coding expertise is required, this course is really a beginner-friendly course. Through guided projects, students will create playable games, acquiring practical experience that will help in their future growth or academic career.
Topics Covered
- Introduction to Unreal Engine 5 and its user interface.
- Setting up projects and importing assets.
- Level design and environment creation.
- Using Blueprint event graph and classes.
- Creating character controllers and implementing player movement.
- Working with lighting, materials and visual effects.
- Adding sounds, music and interactivity.
- Game mechanics: scoring systems, collisions and UI elements.
- Packaging and deploying your game.
- And many more topics to explore.
Who Will Benefit
- Complete beginners who want to get started in game development.
- Artists and designers looking to create immersive environments.
- Students pursuing careers in gaming, 3D design or interactive media.
- Developers wanting to explore Unreal Engine without needing prior coding skills.
Why Take This Course
Unreal Engine 5 is used by top game developers, filmmakers and virtual production teams. Learning how to use this technology opens up opportunities in a variety of industries, including architecture visualization, simulation and game development. Even people with no prior experience can use advanced technologies as this course offers a thorough and simple introduction. Additionally, by learning how to use Unreal Engine 5, students will be able to create a portfolio of functional games at the end of the course.