Description
In this course, you will :
- Create everything along with the instructor and by the end of the course you will have expertise in Materials, Physics and game design. You can extend the game and add more features as you complete each of the sections.
- Be confident enough to start working on your own games after this Unreal engine course. This course is ideal for new and intermediate developers.
Syllabus :
1. Materials
- Static Meshes and the Materials Editor
- Creating Material Instances Preview
- Foliage Tool and Tesselated Materials
- Creating a Procedural Racecourse
- Blocking Volumes
2. Physics
- Custom Vehicle Blueprint and Physics Preview
- Dynamic Vehicle Effects
- Creating a Race Timer HUD
- Refining Race Timer Functionality
- HUD Animations- Race Countdown Preview
- Vehicle Speedometer
- Respawn Function
3. Design
- Landscape and Design
- Lighting and Post Processing
- Cinematics
- Packaging Project