In this course you will learn :
- The techniques and tools that Victoria uses to model a simple robot with Autodesk 3ds Max - software that the teacher will use - or another polygonal design program of your choice.
- How to render different images with KeyShot and make a good postproduction in Adobe Photoshop.
- In a self-taught way - 3D modeling to dedicate herself professionally to it in the videogame industry.
- To mount a simple scene (lighting, HDRI and materials) in KeyShot and you will finish your robot by performing postproduction in Adobe Photoshop.