Description
In this course, you will learn :
- Paint a variety of video game textures.
- Within Blender, create tileable textures.
Syllabus :
1. Setting Up
- Getting Reference
- Converting Reference to Black and White
- Customizing Brush Settings
- Setting Up Your Reference as a Background
- Setting Up Tiled Painting
2. Painting Textures
- Wood
- Wood- Full length demo(No Narration)
- Metal
- Metal-Full length demo(No Narration)
- Fur
- Fur-Full length demo(No Narration)
- Leather
- Leather-Full length demo(No Narration)
- Stone
- Stone-Full length demo(No Narration)
3. Using Your Textures
-
Using Textures as Stencils