Description
Create a completely textured and rigged 3D character that is ready to use in production.. Knowledge of 3D cloth modeling and the process of clothing your character.. Generating realistic looking hair and beard..
This course will introduce you to the world of 3D character development in the open-source 3D software Blender. You will learn all the skills and techniques involved in creating your 3D character in a learn-by-doing manner.
Starting from scratch, you will learn:
Character Modeling - You will start with just a cube and you will work your way through modeling your complete 3D humanoid character. We will be using a combination of box modeling and polygonal modeling techniques. Along the way, you will learns some cool and useful modeling tricks to make your 3D modeling experience more enjoyable. Apart from modeling your character, you will also learn how to model clothes for your character.
Basic Human Anatomy - While the course doesn't heavily focus on anatomy, you will be introduced to some basic human anatomy that will help in making your characters look more believable.
Texturing and Shading - You will learn the skills needed to paint realistic skin textures and create a realistic shader for it so that your character's skin looks and feels like actual human skin. You will also create textures and shaders for your character's clothes.
Rigging - You will learn handy techniques to quickly rig your character in Blender so that it can bend and pose in various ways.
Hair and Beard - You will use the Particle System in Blender to create and style your character's hair, beard and eyebrows.
Presentation - You will finish the course by creating a portrait rendering of your character to show off to the world and add to your own portfolio.