Description
In this course, you will learn :
- Unity 3D
- Unity Assets
- Unity Prefabs
- Programming in C#
- Problem Solving
- Application Design
- Unity Materials & Textures
- Visual Studio 2017
- Static Classes And Variables
- Debugging Your Programs
- Creating Custom Events
- Static Classes And Variables
- Unity Particle Systems
- Unity Audio
- Sprites
- Finding Free Assets
Syllabus :
1. Download And Install Visual Studio & Unity3D
- Get Visual Studio
- Download Visual Studio
- Install Visual Studio
- Download And Install Unity 3D
- HookUP Visual Studio As The Editor
2. Lets Get Started
- Hello World
- Find Some Fonts
- Find Some Book Sounds
3. Start Flipbook
- Create Images
- Create New Project
- Create Classes
4. The Closed Book Game Object
- Create Book Cover Asset
- Rotate Book Cover
- Create Inside Back Cover
5. The Opened Book Game Object
- Create Open Book Asset
- From Closed To Opened Book
- Create Flip Page Object
- Hook Up The Close Book Button
- Hook Up The Next & Prev Page Buttons
6. Add Text To Pages
- Get Random Text
- Add Text To Page
- Change Text When Page Changes
- Add Text To FlipPage