Description
This course is all about learning how to craft 3D characters in Blender from the start. This course talks about how you can use various sculpting tools to design your own character for video games. It starts by explaining the process of installing and setting up Blender and later talks in detail about its interface. Designed for both beginners and experienced animators, this course aims to let you level up your gaming skills by teaching you methods of rigging, posing, lighting and rendering the models.
Topics Covered:
- Introduction And Setup: Download and set up Blender and learn in detail about its interface and content.
- Mech Master: Know what Mech Master is and learn its diverse features, such as the cockpit, the legs, the guns and the undercarriage.
- Blocking Out: Understand the concept of blocking out and see how you can use it with the hands, lower body and the upper body.
- Sculpting: Learn the basics of sculpting and see how you can create the nose, eyes, mouth, teeth and lips of a character.
- Retopology: Learn the objectives of retopology and understand its different types such, as automation retopology, finger retopology and arm retopology.
- Texture Painting: Learn how to deal with brush lag and come across different types of brushes, such as texture brushes and stencil brushes.
- And Many More Topics..
Who Will Benefit?
- 3D Developers: Individuals who want to learn in detail about the processes of retopology, sculpture and painting.
- Students Of Animation And Game Design: All individuals who want to study game art, animation and other visual effects.
- Instructors Of Workshop: Tutors and instructors who want to use this course as a curriculum while teaching Blender in workshops or classrooms.
Why Choose This Course?
As you choose this course, you come across different tools of Blender, a 3D creation software, to build a character. This course benefits you by teaching you how to create stunning textures on low-poly meshes without making your game lag. You will also come across necessary sculpting tools, which improve your character’s design and let you practically create a character. With multiple resources and detailed articles, this course makes you level up your skills related to processes like rigging, posing and rendering. By the end, you will master the concept of repotology and modifiers.