Description
In this course, you will learn:
- Learn how to use Cinema 4D's basic interface and begin modelling using geometry and splines.
- After that, use OctaneRender to make a simple composition and render it.
- Learn how to use basic geometry in Cinema 4D to create a block composition based on a sketch. After that, set up the lighting, examine the render settings, and colour the models.
- Using OctaneRender, create your final render. Learn how to save and export it to Adobe Photoshop for further editing. Learn some of Yonito's favourite CGI tips and tricks at the end of the course.
Syllabus:
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Introduction
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Introduction
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Influences
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What Will We Do in This Course?
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Get to Know Your Tools
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Intro to Cinema 4D 1
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Intro to Cinema 4D 2
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Basic 3D Modelling
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Understanding OctaneRender 1
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Understanding OctaneRender 2
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Making a Fast Composition
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Getting Inspired, Finding Concept and Sketching Your Idea
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Let's Model
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Starting With the Sketch
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Organize the Project 1
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Organize the Project 2
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Modelling Objects 1
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Modelling Objects 2
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Modelling Objects 3
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Modelling Objects 4
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Modelling Objects 5
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Modelling Objects 6
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Modelling Objects 7
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Modelling Objects 8
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Render Setup and Lighting in Octane
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Coloring the Models
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The Final Touches
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Rendering and Photoshop for Post-production
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Tips and Tricks
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Final Project
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3D Modeling for Advertising with Cinema 4D and OctaneRender
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