Description
In this course, you will :
- understand the fundamentals and principles of VR and AR in the form of a brief overview:
- describe the essence of the next three immersive visual computing waves: VR, AR, and USEMIR (Ubiquitous SEnsory MIxed Reality).
- Identify some challenges in the VR and AR markets and propose some solutions.
- To create extraordinary business models, follow a step-by-step process.
- Identify major categories in which VR and AR business models can be implemented.
- Use their knowledge of 11 real-world VR/AR business models and/or monetization strategies.
- Iterative exercises are used to define their own VR/AR business models.
Syllabus :
1. Master the next 3 immersive technology waves
- how to master the next 3 immersive technology waves and benefit from them
2. Method: Discover VR / AR Business Models for your company
- basics of outstanding "Business Model Generation"
- VR/AR Market Challenges and Solution approaches
- 10+1 VR/AR Business Examples
- Final exercise and farewell