Description
In this course, you will :
- C++, the games industry standard language..
- How to use the Unreal Engine 4 Editor..
- Git as a version control and backup system..
- Object Oriented Programming and how to put it into practice..
- Sound effects and audio to add depth to your games..
- Game design principles..
- Programming patterns and best practices..
- Unreal's Terrain Editor to create epic landscapes..
- Artificial Intelligence behaviour programming for enemies..
- Strong and transferable problem solving skills..
- Modern game development technologies and techniques..
- A fundamental understanding of computers..
- Write code that is clean and to understand..
- Unreal Gameplay Framework to make games easily..
- Advanced vehicle physics..
- Blackboard and Behaviour Tree for customizable AI..
- Animation Blueprint for custom character animation..
- C++ template programming to reduce repetition..
- Vector maths for game play and physics calculations..