Description
This tutorial is all about learning how to make a first-person shooter in Unity. This tutorial makes it easy for beginners to learn FPS thoroughly in Unity. It starts by explaining the importing level and configuration lights in the game and later teaches how to create arrow and spear bullet prefabs in the game. It describes essential concepts such as mouse controls, player’s footstep controls, player’s sprint and couch, weapon handlers, weapon manager and more. This tutorial also aims to teach the ways to create a script which will spawn the enemies.
Topics Covered:
- Introduction To The Game: Know what this game is about and see what you are expected to create by the end of this tutorial.
- Configuration: Learn how to set up an environment in the game and start by importing 3D level assets to later configure the lighting.
- Creation Of FPS Player: See how an FPS player can be created in Unity and know what it involves, such as character, model, camera and other components.
- Player’s Movement And Jumps: Know how you can implement the basic player movement forward and backwards and see how jumping works in the game.
- Mouse Look And Controls: Focus on how you can control the camera with the help of a mouse and learn how to aim at weapons.
- And Many More Topics..
Who Will Benefit?
- Unity Game Developers: Individuals who want to learn how to develop first-person shooters in the Unity game engine by watching this tutorial.
- Programmers: Individuals who want to know about different sections of coding, including player movement and weapon handling.
- Game Designers: All those who want to learn how to create enemy animation script and enemy control script in Unity.
Why Choose This Course?
As you watch this tutorial, you will come to know how to make a first-person shooter in a game with the help of Unity. This tutorial benefits you by teaching you both the enemy manager and the enemy controller script. You will also learn how to create spear bullet prefabs in the game and apply the zoom effect with both scripting and animation. By the end of this tutorial, you will have hands-on experience for creating the first-person shooter in a game and the enemy animation script in detail.