Description
In this course,
First, you'll start off with learning some of the basics like how ray depth works.
Next, you'll dive into linear workflows and learn how the implementation of Arnold changes your process. Then, you'll learn all about lighting with Arnold as well as shading and texturing.
Finally, you'll wrap up things with learning how to setup Arnold to get your final rendered images out so they can be used. By the end of this course, you'll have a good foundation of knowledge, regarding Arnold, on which to build moving forward. Software Required: Maya 2017, Arnold 1.4.1.1