Description
In this course, you will learn:-
- You'll discover the fundamentals of game development and how games are made.
- Know how to use the Construct 2 engine like a pro.
- You'll also go further into various gaming engines.
- You will be able to launch your own game on playstores, the web, and other platforms, as well as construct a professional-looking portfolio.
Syllabus:-
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Introduction to construct 2
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Introduction to construct layouts
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How to create Objects
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Learning About Object's Behaviours
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Concept of Layout Size And WIndow Size
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How to Create New EventSheets and Layouts
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Learning About Layers
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Understanding About Templates And Empty Projects
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Introducing With Flappy Bird Game
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Seeing How Layout is Created
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Working With Start Events
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Understanding Game Layout
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Understanding Game Events - Start
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Understanding Global And Local Variables
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Working With Movement Events
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Working WIth Collision Events
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Working With Scoring Events
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Working With Background Events
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Working With Obstacle Events
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Changing Layout Size and Window Size
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Adding Background Image To The Layout
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Adding Some More Cool Objects To The Layout
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Adding Behaviours To The Objects
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Changing Property Values Of The Object Behaviours
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Adding Game Events Part 1
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Adding New Blocks Again
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Adding Game Events Part 2
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Adding Game Events Part 3
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Adding Game Events Part 4
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Adding Game Events Part 5
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Adding Sounds to Our Game
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Discussing MultiPlatform Behaviour of Construct 2
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Testing And Publishing Construct 2 Game
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How to Export Your Game to .exe File
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Publishing Html5 Game To Web
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How to Publish Your Game on to Facebook
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How to Publish Your Game on to Playstore
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How to Publish Your Game on to WIndows Store
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Ebook TO Learn Construct 2 Deeply