In this course, you will :Master beginner C# concepts, like variables, "if" statements, and arrays. Detect collisions, receive user input, and create player movements. Create power-ups including triple shots, laser beams, speed boosts, and shields. Apply shaders that transform your game backgrounds. Create enemies with basic AI behavior. Collect and destroy game objects. Implement sound effects, background music, and particle effects. Activate and use Unity’s Team Collaboration service. Navigate the Unity Engine and discover unique features like the Asset Store. Deploy your game to over 20 web or mobile platforms.