Description
In this course, you will learn:
- what you need to know to create AR apps using the powerful ARKit and SpriteKit frameworks
- how SpriteKit and ARKit work together, how to set up an ARKit project, how to use 3D anchors, and more.
- this course provides you with an opportunity to apply what you learned by creating a fun AR game.
Syllabus:
- Introduction
- What you should know
- Using the exercise files
1. Going Beyond 2D with SpriteKit
- ARKit basics
- SpriteKit basics
- How SpriteKit and ARKit work together
2. First Steps with ARKit and SpriteKit
- ARKit project setup
- How to check for ARKit compatibility
- A basic ARKit configuration
- Hit testing: Find anchors and place birds
3. AR Game Setup with SpriteKit
- The game we want to create
- Project overview
- The SpriteKit editor: Create a cool menu
- User interactions with sprites
- SKActions: A flying bird
4. Add AR Capabilities
- Add anchors at random positions
- Attach nodes to anchors
- Catch birds using z-distance
- Finishing touches